I want to figure out why but that's hardly relevant to dgVoodoo2. Only game I noticed had performance problem was Idinaloq, and that did turn out to be computer specific. Dungeon Siege I tried on the slower of the systems and it ran at 70-90 FPS. I tested all of them with vsync disabled (which causes performance problems in some games in dgVoodoo2). Most of the games I posted about I tested on a GTX680/i7-860 system the rest on a GTX1070/i7-4790. I didn't test it with the latest version though. Antialiasing breaks shadowsÄo you check the performance too? I remember trying DS1 with dgVoodoo and i had horrible FPS. Resolution forcing (needed because UI scaling and supposedly higher resolutions crash) has some minor text artifacts and artifacts when moving the cursor.
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